Monday, June 23, 2025

Antimatter Dimensions

Antimatter Dimensions, an incremental game, is some strange sort of torture. Why would anyone spend 93 days to complete it? Clicking on buttons to complete challenges and achievements... from what I have claimed looks more like an advanced analytic tool than a game. It takes a person with a strange brain (and some sort of Stockholm Syndrome) to complete it. Record is something like 313 hours in a speedrun (all active, as speedruns don't allow for inactive progress, when the game isn't running.)

There is a strange draw to it, wanting to know how to get to the next step, next stage... and there are SOOOOO many stages and challenges.

Dimensions make antimatter. AM is used to buy more dimensions. Higher dimensions feed into lower ones; 87654321... (spoiler) a sequence that may be helpful to remember for certain challenges later in the game. Stages seem endless; pre-infinity, Infinity, Eternity, and later stages we aren't even supposed to talk about (spoilers) per rules in their Discord channels (forums). What a strange game... huge numbers, many layers of prestige mechanisms, and the most fascinating thing about it may be that somehow, magically, the math works out. Perhaps that's what keeps the analytically-minded addict going thru to the end. And the sense of utter amazement that Hevipelle, the evil genius, could conceive of such an evil and addicting game. It's a masterful example of overengineering; the type of thing I might get fired for at certain contract jobs in the past.

Yes Hevipelle, I said it. You are a genius. But evil... lol.


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